// Three-dimensional graphing routines private import math; import graph; import three; typedef triple direction3(real); direction3 Dir(triple dir) {return new triple(real) {return dir;};} ticklocate ticklocate(real a, real b, autoscaleT S=defaultS, real tickmin=-infinity, real tickmax=infinity, real time(real)=null, direction3 dir) { if((valuetime) time == null) time=linear(S.T(),a,b); ticklocate locate; locate.a=a; locate.b=b; locate.S=S.copy(); if(finite(tickmin)) locate.S.tickMin=tickmin; if(finite(tickmax)) locate.S.tickMax=tickmax; locate.time=time; locate.dir=zero; locate.dir3=dir; return locate; } private struct locateT { real t; // tick location time triple V; // tick location in frame coordinates triple pathdir; // path direction in frame coordinates triple dir; // tick direction in frame coordinates void dir(transform3 T, path3 g, ticklocate locate, real t) { pathdir=unit(shiftless(T)*dir(g,t)); triple Dir=locate.dir3(t); dir=unit(Dir); } // Locate the desired position of a tick along a path. void calc(transform3 T, path3 g, ticklocate locate, real val) { t=locate.time(val); V=T*point(g,t); dir(T,g,locate,t); } } void drawtick(picture pic, transform3 T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend) { locateT locate1,locate2; locate1.calc(T,g,locate,val); path3 G; if(extend && size(g2) > 0) { locate2.calc(T,g2,locate,val); G=locate1.V--locate2.V; } else G=(sign == 0) ? locate1.V-Size*locate1.dir--locate1.V+Size*locate1.dir : locate1.V--locate1.V+Size*sign*locate1.dir; draw(pic,G,p,name="tick"); } triple ticklabelshift(triple align, pen p=currentpen) { return 0.25*unit(align)*labelmargin(p); } // Signature of routines that draw labelled paths with ticks and tick labels. typedef void ticks3(picture, transform3, Label, path3, path3, pen, arrowbar3, margin3, ticklocate, int[], bool opposite=false, bool primary=true); // Label a tick on a frame. void labeltick(picture pic, transform3 T, path3 g, ticklocate locate, real val, int sign, real Size, ticklabel ticklabel, Label F, real norm=0) { locateT locate1; locate1.calc(T,g,locate,val); triple align=F.align.dir3; if(align == O) align=sign*locate1.dir; triple shift=align*labelmargin(F.p); if(dot(align,sign*locate1.dir) >= 0) shift=sign*(Size)*locate1.dir; real label; if(locate.S.scale.logarithmic) label=locate.S.scale.Tinv(val); else { label=val; if(abs(label) < zerotickfuzz*norm) label=0; // Fix epsilon errors at +/-1e-4 // default format changes to scientific notation here if(abs(abs(label)-1e-4) < epsilon) label=sgn(label)*1e-4; } string s=ticklabel(label); triple v=locate1.V+shift; if(s != "") label(pic,F.defaulttransform3 ? baseline(s,baselinetemplate) : F.T3*s,v, align,F.p); } // Add axis label L to frame f. void labelaxis(picture pic, transform3 T, Label L, path3 g, ticklocate locate=null, int sign=1, bool ticklabels=false) { triple m=pic.min(identity4); triple M=pic.max(identity4); triple align=L.align.dir3; Label L=L.copy(); pic.add(new void(frame f, transform3 T, picture pic2, projection P) { path3 g=T*g; real t=relative(L,g); triple v=point(g,t); picture F; if(L.align.dir3 == O) align=unit(invert(L.align.dir,v,P))*abs(L.align.dir); if(ticklabels && locate != null && piecewisestraight(g)) { locateT locate1; locate1.dir(T,g,locate,t); triple pathdir=locate1.pathdir; triple perp=cross(pathdir,P.normal); if(align == O) align=unit(sgn(dot(sign*locate1.dir,perp))*perp); path[] g=project(box(T*m,T*M),P); pair z=project(v,P); pair Ppathdir=project(v+pathdir,P)-z; pair Perp=unit(I*Ppathdir); real angle=degrees(Ppathdir,warn=false); transform S=rotate(-angle,z); path[] G=S*g; pair Palign=project(v+align,P)-z; pair Align=rotate(-angle)*dot(Palign,Perp)*Perp; pair offset=unit(Palign)* abs((Align.y >= 0 ? max(G).y : (Align.y < 0 ? min(G).y : 0))-z.y); triple normal=cross(pathdir,align); if(normal != O) v=invert(z+offset,normal,v,P); } label(F,L,v); add(f,F.fit3(identity4,pic2,P)); },exact=false); path3[] G=path3(texpath(L,bbox=true)); if(G.length > 0) { G=L.align.is3D ? align(G,O,align,L.p) : L.T3*G; triple v=point(g,relative(L,g)); pic.addBox(v,v,min(G),max(G)); } } // Tick construction routine for a user-specified array of tick values. ticks3 Ticks3(int sign, Label F="", ticklabel ticklabel=null, bool beginlabel=true, bool endlabel=true, real[] Ticks=new real[], real[] ticks=new real[], int N=1, bool begin=true, bool end=true, real Size=0, real size=0, bool extend=false, pen pTick=nullpen, pen ptick=nullpen) { return new void(picture pic, transform3 t, Label L, path3 g, path3 g2, pen p, arrowbar3 arrow, margin3 margin, ticklocate locate, int[] divisor, bool opposite, bool primary) { // Use local copy of context variables: int Sign=opposite ? -1 : 1; int sign=Sign*sign; pen pTick=pTick; pen ptick=ptick; ticklabel ticklabel=ticklabel; real Size=Size; real size=size; if(Size == 0) Size=Ticksize; if(size == 0) size=ticksize; Label L=L.copy(); Label F=F.copy(); L.p(p); F.p(p); if(pTick == nullpen) pTick=p; if(ptick == nullpen) ptick=pTick; bool ticklabels=false; path3 G=t*g; path3 G2=t*g2; scalefcn T; real a,b; if(locate.S.scale.logarithmic) { a=locate.S.postscale.Tinv(locate.a); b=locate.S.postscale.Tinv(locate.b); T=locate.S.scale.T; } else { a=locate.S.Tinv(locate.a); b=locate.S.Tinv(locate.b); T=identity; } if(a > b) {real temp=a; a=b; b=temp;} real norm=max(abs(a),abs(b)); string format=autoformat(F.s,norm...Ticks); if(F.s == "%") F.s=""; if(ticklabel == null) { if(locate.S.scale.logarithmic) { int base=round(locate.S.scale.Tinv(1)); ticklabel=format == "%" ? Format("") : DefaultLogFormat(base); } else ticklabel=Format(format); } bool labelaxis=L.s != "" && primary; begingroup3(pic,"axis"); if(primary) draw(pic,margin(G,p).g,p,arrow); else draw(pic,G,p); for(int i=(begin ? 0 : 1); i < (end ? Ticks.length : Ticks.length-1); ++i) { real val=T(Ticks[i]); if(val >= a && val <= b) drawtick(pic,t,g,g2,locate,val,Size,sign,pTick,extend); } for(int i=0; i < ticks.length; ++i) { real val=T(ticks[i]); if(val >= a && val <= b) drawtick(pic,t,g,g2,locate,val,size,sign,ptick,extend); } if(N == 0) N=1; if(Size > 0 && primary) { for(int i=(beginlabel ? 0 : 1); i < (endlabel ? Ticks.length : Ticks.length-1); i += N) { real val=T(Ticks[i]); if(val >= a && val <= b) { ticklabels=true; labeltick(pic,t,g,locate,val,Sign,Size,ticklabel,F,norm); } } } if(labelaxis) labelaxis(pic,t,L,G,locate,Sign,ticklabels); endgroup3(pic); }; } // Automatic tick construction routine. ticks3 Ticks3(int sign, Label F="", ticklabel ticklabel=null, bool beginlabel=true, bool endlabel=true, int N, int n=0, real Step=0, real step=0, bool begin=true, bool end=true, tickmodifier modify=None, real Size=0, real size=0, bool extend=false, pen pTick=nullpen, pen ptick=nullpen) { return new void(picture pic, transform3 T, Label L, path3 g, path3 g2, pen p, arrowbar3 arrow, margin3 margin=NoMargin3, ticklocate locate, int[] divisor, bool opposite, bool primary) { path3 G=T*g; real limit=Step == 0 ? axiscoverage*arclength(G) : 0; tickvalues values=modify(generateticks(sign,F,ticklabel,N,n,Step,step, Size,size,identity(),1, project(G,currentprojection), limit,p,locate,divisor, opposite)); Ticks3(sign,F,ticklabel,beginlabel,endlabel,values.major,values.minor, values.N,begin,end,Size,size,extend,pTick,ptick) (pic,T,L,g,g2,p,arrow,margin,locate,divisor,opposite,primary); }; } ticks3 NoTicks3() { return new void(picture pic, transform3 T, Label L, path3 g, path3, pen p, arrowbar3 arrow, margin3 margin, ticklocate, int[], bool opposite, bool primary) { path3 G=T*g; if(primary) draw(pic,margin(G,p).g,p,arrow,margin); else draw(pic,G,p); if(L.s != "" && primary) { Label L=L.copy(); L.p(p); labelaxis(pic,T,L,G,opposite ? -1 : 1); } }; } ticks3 InTicks(Label format="", ticklabel ticklabel=null, bool beginlabel=true, bool endlabel=true, int N=0, int n=0, real Step=0, real step=0, bool begin=true, bool end=true, tickmodifier modify=None, real Size=0, real size=0, bool extend=false, pen pTick=nullpen, pen ptick=nullpen) { return Ticks3(-1,format,ticklabel,beginlabel,endlabel,N,n,Step,step, begin,end,modify,Size,size,extend,pTick,ptick); } ticks3 OutTicks(Label format="", ticklabel ticklabel=null, bool beginlabel=true, bool endlabel=true, int N=0, int n=0, real Step=0, real step=0, bool begin=true, bool end=true, tickmodifier modify=None, real Size=0, real size=0, bool extend=false, pen pTick=nullpen, pen ptick=nullpen) { return Ticks3(1,format,ticklabel,beginlabel,endlabel,N,n,Step,step, begin,end,modify,Size,size,extend,pTick,ptick); } ticks3 InOutTicks(Label format="", ticklabel ticklabel=null, bool beginlabel=true, bool endlabel=true, int N=0, int n=0, real Step=0, real step=0, bool begin=true, bool end=true, tickmodifier modify=None, real Size=0, real size=0, bool extend=false, pen pTick=nullpen, pen ptick=nullpen) { return Ticks3(0,format,ticklabel,beginlabel,endlabel,N,n,Step,step, begin,end,modify,Size,size,extend,pTick,ptick); } ticks3 InTicks(Label format="", ticklabel ticklabel=null, bool beginlabel=true, bool endlabel=true, real[] Ticks, real[] ticks=new real[], real Size=0, real size=0, bool extend=false, pen pTick=nullpen, pen ptick=nullpen) { return Ticks3(-1,format,ticklabel,beginlabel,endlabel, Ticks,ticks,Size,size,extend,pTick,ptick); } ticks3 OutTicks(Label format="", ticklabel ticklabel=null, bool beginlabel=true, bool endlabel=true, real[] Ticks, real[] ticks=new real[], real Size=0, real size=0, bool extend=false, pen pTick=nullpen, pen ptick=nullpen) { return Ticks3(1,format,ticklabel,beginlabel,endlabel, Ticks,ticks,Size,size,extend,pTick,ptick); } ticks3 InOutTicks(Label format="", ticklabel ticklabel=null, bool beginlabel=true, bool endlabel=true, real[] Ticks, real[] ticks=new real[], real Size=0, real size=0, bool extend=false, pen pTick=nullpen, pen ptick=nullpen) { return Ticks3(0,format,ticklabel,beginlabel,endlabel, Ticks,ticks,Size,size,extend,pTick,ptick); } ticks3 NoTicks3=NoTicks3(), InTicks=InTicks(), OutTicks=OutTicks(), InOutTicks=InOutTicks(); triple tickMin3(picture pic) { return minbound(pic.userMin(),(pic.scale.x.tickMin,pic.scale.y.tickMin, pic.scale.z.tickMin)); } triple tickMax3(picture pic) { return maxbound(pic.userMax(),(pic.scale.x.tickMax,pic.scale.y.tickMax, pic.scale.z.tickMax)); } axis Bounds(int type=Both, int type2=Both, triple align=O, bool extend=false) { return new void(picture pic, axisT axis) { axis.type=type; axis.type2=type2; axis.position=0.5; axis.align=align; axis.extend=extend; }; } axis YZEquals(real y, real z, triple align=O, bool extend=false) { return new void(picture pic, axisT axis) { axis.type=Value; axis.type2=Value; axis.value=pic.scale.y.T(y); axis.value2=pic.scale.z.T(z); axis.position=1; axis.align=align; axis.extend=extend; }; } axis XZEquals(real x, real z, triple align=O, bool extend=false) { return new void(picture pic, axisT axis) { axis.type=Value; axis.type2=Value; axis.value=pic.scale.x.T(x); axis.value2=pic.scale.z.T(z); axis.position=1; axis.align=align; axis.extend=extend; }; } axis XYEquals(real x, real y, triple align=O, bool extend=false) { return new void(picture pic, axisT axis) { axis.type=Value; axis.type2=Value; axis.value=pic.scale.x.T(x); axis.value2=pic.scale.y.T(y); axis.position=1; axis.align=align; axis.extend=extend; }; } axis YZZero(triple align=O, bool extend=false) { return new void(picture pic, axisT axis) { axis.type=Value; axis.type2=Value; axis.value=pic.scale.y.T(pic.scale.y.scale.logarithmic ? 1 : 0); axis.value2=pic.scale.z.T(pic.scale.z.scale.logarithmic ? 1 : 0); axis.position=1; axis.align=align; axis.extend=extend; }; } axis XZZero(triple align=O, bool extend=false) { return new void(picture pic, axisT axis) { axis.type=Value; axis.type2=Value; axis.value=pic.scale.x.T(pic.scale.x.scale.logarithmic ? 1 : 0); axis.value2=pic.scale.z.T(pic.scale.z.scale.logarithmic ? 1 : 0); axis.position=1; axis.align=align; axis.extend=extend; }; } axis XYZero(triple align=O, bool extend=false) { return new void(picture pic, axisT axis) { axis.type=Value; axis.type2=Value; axis.value=pic.scale.x.T(pic.scale.x.scale.logarithmic ? 1 : 0); axis.value2=pic.scale.y.T(pic.scale.y.scale.logarithmic ? 1 : 0); axis.position=1; axis.align=align; axis.extend=extend; }; } axis Bounds=Bounds(), YZZero=YZZero(), XZZero=XZZero(), XYZero=XYZero(); // Draw a general three-dimensional axis. void axis(picture pic=currentpicture, Label L="", path3 g, path3 g2=nullpath3, pen p=currentpen, ticks3 ticks, ticklocate locate, arrowbar3 arrow=None, margin3 margin=NoMargin3, int[] divisor=new int[], bool above=false, bool opposite=false) { Label L=L.copy(); real t=reltime(g,0.5); if(L.defaultposition) L.position(t); divisor=copy(divisor); locate=locate.copy(); pic.add(new void (picture f, transform3 t, transform3 T, triple, triple) { picture d; ticks(d,t,L,g,g2,p,arrow,margin,locate,divisor,opposite,true); add(f,t*T*inverse(t)*d); },above=above); addPath(pic,g,p); if(L.s != "") { frame f; Label L0=L.copy(); L0.position(0); add(f,L0); triple pos=point(g,L.relative()*length(g)); pic.addBox(pos,pos,min3(f),max3(f)); } } real xtrans(transform3 t, real x) { return (t*(x,0,0)).x; } real ytrans(transform3 t, real y) { return (t*(0,y,0)).y; } real ztrans(transform3 t, real z) { return (t*(0,0,z)).z; } private triple defaultdir(triple X, triple Y, triple Z, bool opposite=false, projection P) { triple u=cross(P.normal,Z); return abs(dot(u,X)) > abs(dot(u,Y)) ? -X : (opposite ? Y : -Y); } // An internal routine to draw an x axis at a particular y value. void xaxis3At(picture pic=currentpicture, Label L="", axis axis, real xmin=-infinity, real xmax=infinity, pen p=currentpen, ticks3 ticks=NoTicks3, arrowbar3 arrow=None, margin3 margin=NoMargin3, bool above=true, bool opposite=false, bool opposite2=false, bool primary=true) { int type=axis.type; int type2=axis.type2; triple dir=axis.align.dir3 == O ? defaultdir(Y,Z,X,opposite^opposite2,currentprojection) : axis.align.dir3; Label L=L.copy(); if(L.align.dir3 == O && L.align.dir == 0) L.align(opposite ? -dir : dir); real y=axis.value; real z=axis.value2; real y2,z2; int[] divisor=copy(axis.xdivisor); pic.add(new void(picture f, transform3 t, transform3 T, triple lb, triple rt) { transform3 tinv=inverse(t); triple a=xmin == -infinity ? tinv*(lb.x-min3(p).x,ytrans(t,y), ztrans(t,z)) : (xmin,y,z); triple b=xmax == infinity ? tinv*(rt.x-max3(p).x,ytrans(t,y), ztrans(t,z)) : (xmax,y,z); real y0; real z0; if(abs(dir.y) < abs(dir.z)) { y0=y; z0=z2; } else { y0=y2; z0=z; } triple a2=xmin == -infinity ? tinv*(lb.x-min3(p).x,ytrans(t,y0), ztrans(t,z0)) : (xmin,y0,z0); triple b2=xmax == infinity ? tinv*(rt.x-max3(p).x,ytrans(t,y0), ztrans(t,z0)) : (xmax,y0,z0); if(xmin == -infinity || xmax == infinity) { bounds mx=autoscale(a.x,b.x,pic.scale.x.scale); pic.scale.x.tickMin=mx.min; pic.scale.x.tickMax=mx.max; divisor=mx.divisor; } triple fuzz=X*epsilon*max(abs(a.x),abs(b.x)); a -= fuzz; b += fuzz; picture d; ticks(d,t,L,a--b,finite(y0) && finite(z0) ? a2--b2 : nullpath3, p,arrow,margin, ticklocate(a.x,b.x,pic.scale.x,Dir(dir)),divisor, opposite,primary); add(f,t*T*tinv*d); },above=above); void bounds() { if(type == Min) y=pic.scale.y.automin() ? tickMin3(pic).y : pic.userMin().y; else if(type == Max) y=pic.scale.y.automax() ? tickMax3(pic).y : pic.userMax().y; else if(type == Both) { y2=pic.scale.y.automax() ? tickMax3(pic).y : pic.userMax().y; y=opposite ? y2 : (pic.scale.y.automin() ? tickMin3(pic).y : pic.userMin().y); } if(type2 == Min) z=pic.scale.z.automin() ? tickMin3(pic).z : pic.userMin().z; else if(type2 == Max) z=pic.scale.z.automax() ? tickMax3(pic).z : pic.userMax().z; else if(type2 == Both) { z2=pic.scale.z.automax() ? tickMax3(pic).z : pic.userMax().z; z=opposite2 ? z2 : (pic.scale.z.automin() ? tickMin3(pic).z : pic.userMin().z); } real Xmin=finite(xmin) ? xmin : pic.userMin().x; real Xmax=finite(xmax) ? xmax : pic.userMax().x; triple a=(Xmin,y,z); triple b=(Xmax,y,z); triple a2=(Xmin,y2,z2); triple b2=(Xmax,y2,z2); if(finite(a)) { pic.addPoint(a,min3(p)); pic.addPoint(a,max3(p)); } if(finite(b)) { pic.addPoint(b,min3(p)); pic.addPoint(b,max3(p)); } if(finite(a) && finite(b)) { picture d; ticks(d,pic.scaling3(warn=false),L, (a.x,0,0)--(b.x,0,0),(a2.x,0,0)--(b2.x,0,0),p,arrow,margin, ticklocate(a.x,b.x,pic.scale.x,Dir(dir)),divisor, opposite,primary); frame f; if(L.s != "") { Label L0=L.copy(); L0.position(0); add(f,L0); } triple pos=a+L.relative()*(b-a); triple m=min3(d); triple M=max3(d); pic.addBox(pos,pos,(min3(f).x,m.y,m.z),(max3(f).x,m.y,m.z)); } } // Process any queued y and z axes bound calculation requests. for(int i=0; i < pic.scale.y.bound.length; ++i) pic.scale.y.bound[i](); for(int i=0; i < pic.scale.z.bound.length; ++i) pic.scale.z.bound[i](); pic.scale.y.bound.delete(); pic.scale.z.bound.delete(); bounds(); // Request another x bounds calculation before final picture scaling. pic.scale.x.bound.push(bounds); } // An internal routine to draw a y axis at a particular value. void yaxis3At(picture pic=currentpicture, Label L="", axis axis, real ymin=-infinity, real ymax=infinity, pen p=currentpen, ticks3 ticks=NoTicks3, arrowbar3 arrow=None, margin3 margin=NoMargin3, bool above=true, bool opposite=false, bool opposite2=false, bool primary=true) { int type=axis.type; int type2=axis.type2; triple dir=axis.align.dir3 == O ? defaultdir(X,Z,Y,opposite^opposite2,currentprojection) : axis.align.dir3; Label L=L.copy(); if(L.align.dir3 == O && L.align.dir == 0) L.align(opposite ? -dir : dir); real x=axis.value; real z=axis.value2; real x2,z2; int[] divisor=copy(axis.ydivisor); pic.add(new void(picture f, transform3 t, transform3 T, triple lb, triple rt) { transform3 tinv=inverse(t); triple a=ymin == -infinity ? tinv*(xtrans(t,x),lb.y-min3(p).y, ztrans(t,z)) : (x,ymin,z); triple b=ymax == infinity ? tinv*(xtrans(t,x),rt.y-max3(p).y, ztrans(t,z)) : (x,ymax,z); real x0; real z0; if(abs(dir.x) < abs(dir.z)) { x0=x; z0=z2; } else { x0=x2; z0=z; } triple a2=ymin == -infinity ? tinv*(xtrans(t,x0),lb.y-min3(p).y, ztrans(t,z0)) : (x0,ymin,z0); triple b2=ymax == infinity ? tinv*(xtrans(t,x0),rt.y-max3(p).y, ztrans(t,z0)) : (x0,ymax,z0); if(ymin == -infinity || ymax == infinity) { bounds my=autoscale(a.y,b.y,pic.scale.y.scale); pic.scale.y.tickMin=my.min; pic.scale.y.tickMax=my.max; divisor=my.divisor; } triple fuzz=Y*epsilon*max(abs(a.y),abs(b.y)); a -= fuzz; b += fuzz; picture d; ticks(d,t,L,a--b,finite(x0) && finite(z0) ? a2--b2 : nullpath3, p,arrow,margin, ticklocate(a.y,b.y,pic.scale.y,Dir(dir)),divisor, opposite,primary); add(f,t*T*tinv*d); },above=above); void bounds() { if(type == Min) x=pic.scale.x.automin() ? tickMin3(pic).x : pic.userMin().x; else if(type == Max) x=pic.scale.x.automax() ? tickMax3(pic).x : pic.userMax().x; else if(type == Both) { x2=pic.scale.x.automax() ? tickMax3(pic).x : pic.userMax().x; x=opposite ? x2 : (pic.scale.x.automin() ? tickMin3(pic).x : pic.userMin().x); } if(type2 == Min) z=pic.scale.z.automin() ? tickMin3(pic).z : pic.userMin().z; else if(type2 == Max) z=pic.scale.z.automax() ? tickMax3(pic).z : pic.userMax().z; else if(type2 == Both) { z2=pic.scale.z.automax() ? tickMax3(pic).z : pic.userMax().z; z=opposite2 ? z2 : (pic.scale.z.automin() ? tickMin3(pic).z : pic.userMin().z); } real Ymin=finite(ymin) ? ymin : pic.userMin().y; real Ymax=finite(ymax) ? ymax : pic.userMax().y; triple a=(x,Ymin,z); triple b=(x,Ymax,z); triple a2=(x2,Ymin,z2); triple b2=(x2,Ymax,z2); if(finite(a)) { pic.addPoint(a,min3(p)); pic.addPoint(a,max3(p)); } if(finite(b)) { pic.addPoint(b,min3(p)); pic.addPoint(b,max3(p)); } if(finite(a) && finite(b)) { picture d; ticks(d,pic.scaling3(warn=false),L, (0,a.y,0)--(0,b.y,0),(0,a2.y,0)--(0,a2.y,0),p,arrow,margin, ticklocate(a.y,b.y,pic.scale.y,Dir(dir)),divisor, opposite,primary); frame f; if(L.s != "") { Label L0=L.copy(); L0.position(0); add(f,L0); } triple pos=a+L.relative()*(b-a); triple m=min3(d); triple M=max3(d); pic.addBox(pos,pos,(m.x,min3(f).y,m.z),(m.x,max3(f).y,m.z)); } } // Process any queued x and z axis bound calculation requests. for(int i=0; i < pic.scale.x.bound.length; ++i) pic.scale.x.bound[i](); for(int i=0; i < pic.scale.z.bound.length; ++i) pic.scale.z.bound[i](); pic.scale.x.bound.delete(); pic.scale.z.bound.delete(); bounds(); // Request another y bounds calculation before final picture scaling. pic.scale.y.bound.push(bounds); } // An internal routine to draw a z axis at a particular value. void zaxis3At(picture pic=currentpicture, Label L="", axis axis, real zmin=-infinity, real zmax=infinity, pen p=currentpen, ticks3 ticks=NoTicks3, arrowbar3 arrow=None, margin3 margin=NoMargin3, bool above=true, bool opposite=false, bool opposite2=false, bool primary=true) { int type=axis.type; int type2=axis.type2; triple dir=axis.align.dir3 == O ? defaultdir(X,Y,Z,opposite^opposite2,currentprojection) : axis.align.dir3; Label L=L.copy(); if(L.align.dir3 == O && L.align.dir == 0) L.align(opposite ? -dir : dir); real x=axis.value; real y=axis.value2; real x2,y2; int[] divisor=copy(axis.zdivisor); pic.add(new void(picture f, transform3 t, transform3 T, triple lb, triple rt) { transform3 tinv=inverse(t); triple a=zmin == -infinity ? tinv*(xtrans(t,x),ytrans(t,y), lb.z-min3(p).z) : (x,y,zmin); triple b=zmax == infinity ? tinv*(xtrans(t,x),ytrans(t,y), rt.z-max3(p).z) : (x,y,zmax); real x0; real y0; if(abs(dir.x) < abs(dir.y)) { x0=x; y0=y2; } else { x0=x2; y0=y; } triple a2=zmin == -infinity ? tinv*(xtrans(t,x0),ytrans(t,y0), lb.z-min3(p).z) : (x0,y0,zmin); triple b2=zmax == infinity ? tinv*(xtrans(t,x0),ytrans(t,y0), rt.z-max3(p).z) : (x0,y0,zmax); if(zmin == -infinity || zmax == infinity) { bounds mz=autoscale(a.z,b.z,pic.scale.z.scale); pic.scale.z.tickMin=mz.min; pic.scale.z.tickMax=mz.max; divisor=mz.divisor; } triple fuzz=Z*epsilon*max(abs(a.z),abs(b.z)); a -= fuzz; b += fuzz; picture d; ticks(d,t,L,a--b,finite(x0) && finite(y0) ? a2--b2 : nullpath3, p,arrow,margin, ticklocate(a.z,b.z,pic.scale.z,Dir(dir)),divisor, opposite,primary); add(f,t*T*tinv*d); },above=above); void bounds() { if(type == Min) x=pic.scale.x.automin() ? tickMin3(pic).x : pic.userMin().x; else if(type == Max) x=pic.scale.x.automax() ? tickMax3(pic).x : pic.userMax().x; else if(type == Both) { x2=pic.scale.x.automax() ? tickMax3(pic).x : pic.userMax().x; x=opposite ? x2 : (pic.scale.x.automin() ? tickMin3(pic).x : pic.userMin().x); } if(type2 == Min) y=pic.scale.y.automin() ? tickMin3(pic).y : pic.userMin().y; else if(type2 == Max) y=pic.scale.y.automax() ? tickMax3(pic).y : pic.userMax().y; else if(type2 == Both) { y2=pic.scale.y.automax() ? tickMax3(pic).y : pic.userMax().y; y=opposite2 ? y2 : (pic.scale.y.automin() ? tickMin3(pic).y : pic.userMin().y); } real Zmin=finite(zmin) ? zmin : pic.userMin().z; real Zmax=finite(zmax) ? zmax : pic.userMax().z; triple a=(x,y,Zmin); triple b=(x,y,Zmax); triple a2=(x2,y2,Zmin); triple b2=(x2,y2,Zmax); if(finite(a)) { pic.addPoint(a,min3(p)); pic.addPoint(a,max3(p)); } if(finite(b)) { pic.addPoint(b,min3(p)); pic.addPoint(b,max3(p)); } if(finite(a) && finite(b)) { picture d; ticks(d,pic.scaling3(warn=false),L, (0,0,a.z)--(0,0,b.z),(0,0,a2.z)--(0,0,a2.z),p,arrow,margin, ticklocate(a.z,b.z,pic.scale.z,Dir(dir)),divisor, opposite,primary); frame f; if(L.s != "") { Label L0=L.copy(); L0.position(0); add(f,L0); } triple pos=a+L.relative()*(b-a); triple m=min3(d); triple M=max3(d); pic.addBox(pos,pos,(m.x,m.y,min3(f).z),(m.x,m.y,max3(f).z)); } } // Process any queued x and y axes bound calculation requests. for(int i=0; i < pic.scale.x.bound.length; ++i) pic.scale.x.bound[i](); for(int i=0; i < pic.scale.y.bound.length; ++i) pic.scale.y.bound[i](); pic.scale.x.bound.delete(); pic.scale.y.bound.delete(); bounds(); // Request another z bounds calculation before final picture scaling. pic.scale.z.bound.push(bounds); } // Internal routine to autoscale the user limits of a picture. void autoscale3(picture pic=currentpicture, axis axis) { bool set=pic.scale.set; autoscale(pic,axis); if(!set) { bounds mz; if(pic.userSetz()) { mz=autoscale(pic.userMin().z,pic.userMax().z,pic.scale.z.scale); if(pic.scale.z.scale.logarithmic && floor(pic.userMin().z) == floor(pic.userMax().z)) { if(pic.scale.z.automin()) pic.userMinz3(floor(pic.userMin().z)); if(pic.scale.z.automax()) pic.userMaxz3(ceil(pic.userMax().z)); } } else {mz.min=mz.max=0; pic.scale.set=false;} pic.scale.z.tickMin=mz.min; pic.scale.z.tickMax=mz.max; axis.zdivisor=mz.divisor; } } // Draw an x axis in three dimensions. void xaxis3(picture pic=currentpicture, Label L="", axis axis=YZZero, real xmin=-infinity, real xmax=infinity, pen p=currentpen, ticks3 ticks=NoTicks3, arrowbar3 arrow=None, margin3 margin=NoMargin3, bool above=false) { if(xmin > xmax) return; if(pic.scale.x.automin && xmin > -infinity) pic.scale.x.automin=false; if(pic.scale.x.automax && xmax < infinity) pic.scale.x.automax=false; if(!pic.scale.set) { axis(pic,axis); autoscale3(pic,axis); } bool newticks=false; if(xmin != -infinity) { xmin=pic.scale.x.T(xmin); newticks=true; } if(xmax != infinity) { xmax=pic.scale.x.T(xmax); newticks=true; } if(newticks && pic.userSetx() && ticks != NoTicks3) { if(xmin == -infinity) xmin=pic.userMin().x; if(xmax == infinity) xmax=pic.userMax().x; bounds mx=autoscale(xmin,xmax,pic.scale.x.scale); pic.scale.x.tickMin=mx.min; pic.scale.x.tickMax=mx.max; axis.xdivisor=mx.divisor; } axis(pic,axis); if(xmin == -infinity && !axis.extend) { if(pic.scale.set) xmin=pic.scale.x.automin() ? pic.scale.x.tickMin : max(pic.scale.x.tickMin,pic.userMin().x); else xmin=pic.userMin().x; } if(xmax == infinity && !axis.extend) { if(pic.scale.set) xmax=pic.scale.x.automax() ? pic.scale.x.tickMax : min(pic.scale.x.tickMax,pic.userMax().x); else xmax=pic.userMax().x; } if(L.defaultposition) { L=L.copy(); L.position(axis.position); } bool back=false; if(axis.type == Both) { triple v=currentprojection.normal; back=dot((0,pic.userMax().y-pic.userMin().y,0),v)*sgn(v.z) > 0; } xaxis3At(pic,L,axis,xmin,xmax,p,ticks,arrow,margin,above,false,false,!back); if(axis.type == Both) xaxis3At(pic,L,axis,xmin,xmax,p,ticks,arrow,margin,above,true,false,back); if(axis.type2 == Both) { xaxis3At(pic,L,axis,xmin,xmax,p,ticks,arrow,margin,above,false,true,false); if(axis.type == Both) xaxis3At(pic,L,axis,xmin,xmax,p,ticks,arrow,margin,above,true,true,false); } } // Draw a y axis in three dimensions. void yaxis3(picture pic=currentpicture, Label L="", axis axis=XZZero, real ymin=-infinity, real ymax=infinity, pen p=currentpen, ticks3 ticks=NoTicks3, arrowbar3 arrow=None, margin3 margin=NoMargin3, bool above=false) { if(ymin > ymax) return; if(pic.scale.y.automin && ymin > -infinity) pic.scale.y.automin=false; if(pic.scale.y.automax && ymax < infinity) pic.scale.y.automax=false; if(!pic.scale.set) { axis(pic,axis); autoscale3(pic,axis); } bool newticks=false; if(ymin != -infinity) { ymin=pic.scale.y.T(ymin); newticks=true; } if(ymax != infinity) { ymax=pic.scale.y.T(ymax); newticks=true; } if(newticks && pic.userSety() && ticks != NoTicks3) { if(ymin == -infinity) ymin=pic.userMin().y; if(ymax == infinity) ymax=pic.userMax().y; bounds my=autoscale(ymin,ymax,pic.scale.y.scale); pic.scale.y.tickMin=my.min; pic.scale.y.tickMax=my.max; axis.ydivisor=my.divisor; } axis(pic,axis); if(ymin == -infinity && !axis.extend) { if(pic.scale.set) ymin=pic.scale.y.automin() ? pic.scale.y.tickMin : max(pic.scale.y.tickMin,pic.userMin().y); else ymin=pic.userMin().y; } if(ymax == infinity && !axis.extend) { if(pic.scale.set) ymax=pic.scale.y.automax() ? pic.scale.y.tickMax : min(pic.scale.y.tickMax,pic.userMax().y); else ymax=pic.userMax().y; } if(L.defaultposition) { L=L.copy(); L.position(axis.position); } bool back=false; if(axis.type == Both) { triple v=currentprojection.normal; back=dot((pic.userMax().x-pic.userMin().x,0,0),v)*sgn(v.z) > 0; } yaxis3At(pic,L,axis,ymin,ymax,p,ticks,arrow,margin,above,false,false,!back); if(axis.type == Both) yaxis3At(pic,L,axis,ymin,ymax,p,ticks,arrow,margin,above,true,false,back); if(axis.type2 == Both) { yaxis3At(pic,L,axis,ymin,ymax,p,ticks,arrow,margin,above,false,true,false); if(axis.type == Both) yaxis3At(pic,L,axis,ymin,ymax,p,ticks,arrow,margin,above,true,true,false); } } // Draw a z axis in three dimensions. void zaxis3(picture pic=currentpicture, Label L="", axis axis=XYZero, real zmin=-infinity, real zmax=infinity, pen p=currentpen, ticks3 ticks=NoTicks3, arrowbar3 arrow=None, margin3 margin=NoMargin3, bool above=false) { if(zmin > zmax) return; if(pic.scale.z.automin && zmin > -infinity) pic.scale.z.automin=false; if(pic.scale.z.automax && zmax < infinity) pic.scale.z.automax=false; if(!pic.scale.set) { axis(pic,axis); autoscale3(pic,axis); } bool newticks=false; if(zmin != -infinity) { zmin=pic.scale.z.T(zmin); newticks=true; } if(zmax != infinity) { zmax=pic.scale.z.T(zmax); newticks=true; } if(newticks && pic.userSetz() && ticks != NoTicks3) { if(zmin == -infinity) zmin=pic.userMin().z; if(zmax == infinity) zmax=pic.userMax().z; bounds mz=autoscale(zmin,zmax,pic.scale.z.scale); pic.scale.z.tickMin=mz.min; pic.scale.z.tickMax=mz.max; axis.zdivisor=mz.divisor; } axis(pic,axis); if(zmin == -infinity && !axis.extend) { if(pic.scale.set) zmin=pic.scale.z.automin() ? pic.scale.z.tickMin : max(pic.scale.z.tickMin,pic.userMin().z); else zmin=pic.userMin().z; } if(zmax == infinity && !axis.extend) { if(pic.scale.set) zmax=pic.scale.z.automax() ? pic.scale.z.tickMax : min(pic.scale.z.tickMax,pic.userMax().z); else zmax=pic.userMax().z; } if(L.defaultposition) { L=L.copy(); L.position(axis.position); } bool back=false; if(axis.type == Both) { triple v=currentprojection.vector(); back=dot((pic.userMax().x-pic.userMin().x,0,0),v)*sgn(v.y) > 0; } zaxis3At(pic,L,axis,zmin,zmax,p,ticks,arrow,margin,above,false,false,!back); if(axis.type == Both) zaxis3At(pic,L,axis,zmin,zmax,p,ticks,arrow,margin,above,true,false,back); if(axis.type2 == Both) { zaxis3At(pic,L,axis,zmin,zmax,p,ticks,arrow,margin,above,false,true,false); if(axis.type == Both) zaxis3At(pic,L,axis,zmin,zmax,p,ticks,arrow,margin,above,true,true,false); } } // Set the z limits of a picture. void zlimits(picture pic=currentpicture, real min=-infinity, real max=infinity, bool crop=NoCrop) { if(min > max) return; pic.scale.z.automin=min <= -infinity; pic.scale.z.automax=max >= infinity; bounds mz; if(pic.scale.z.automin() || pic.scale.z.automax()) mz=autoscale(pic.userMin().z,pic.userMax().z,pic.scale.z.scale); if(pic.scale.z.automin) { if(pic.scale.z.automin()) pic.userMinz(mz.min); } else pic.userMinz(min(pic.scale.z.T(min),pic.scale.z.T(max))); if(pic.scale.z.automax) { if(pic.scale.z.automax()) pic.userMaxz(mz.max); } else pic.userMaxz(max(pic.scale.z.T(min),pic.scale.z.T(max))); } // Restrict the x, y, and z limits to box(min,max). void limits(picture pic=currentpicture, triple min, triple max) { xlimits(pic,min.x,max.x); ylimits(pic,min.y,max.y); zlimits(pic,min.z,max.z); } // Draw x, y and z axes. void axes3(picture pic=currentpicture, Label xlabel="", Label ylabel="", Label zlabel="", bool extend=false, triple min=(-infinity,-infinity,-infinity), triple max=(infinity,infinity,infinity), pen p=currentpen, arrowbar3 arrow=None, margin3 margin=NoMargin3) { xaxis3(pic,xlabel,YZZero(extend),min.x,max.x,p,arrow,margin); yaxis3(pic,ylabel,XZZero(extend),min.y,max.y,p,arrow,margin); zaxis3(pic,zlabel,XYZero(extend),min.z,max.z,p,arrow,margin); } triple Scale(picture pic=currentpicture, triple v) { return (pic.scale.x.T(v.x),pic.scale.y.T(v.y),pic.scale.z.T(v.z)); } triple[][] Scale(picture pic=currentpicture, triple[][] P) { triple[][] Q=new triple[P.length][]; for(int i=0; i < P.length; ++i) { triple[] Pi=P[i]; Q[i]=new triple[Pi.length]; for(int j=0; j < Pi.length; ++j) Q[i][j]=Scale(pic,Pi[j]); } return Q; } real ScaleX(picture pic=currentpicture, real x) { return pic.scale.x.T(x); } real ScaleY(picture pic=currentpicture, real y) { return pic.scale.y.T(y); } real ScaleZ(picture pic=currentpicture, real z) { return pic.scale.z.T(z); } real[][] ScaleZ(picture pic=currentpicture, real[][] P) { real[][] Q=new real[P.length][]; for(int i=0; i < P.length; ++i) { real[] Pi=P[i]; Q[i]=new real[Pi.length]; for(int j=0; j < Pi.length; ++j) Q[i][j]=ScaleZ(pic,Pi[j]); } return Q; } real[] uniform(real T(real x), real Tinv(real x), real a, real b, int n) { return map(Tinv,uniform(T(a),T(b),n)); } // Draw a tick of length size at triple v in direction dir using pen p. void tick(picture pic=currentpicture, triple v, triple dir, real size=Ticksize, pen p=currentpen) { triple v=Scale(pic,v); pic.add(new void (picture f, transform3 t) { triple tv=t*v; draw(f,tv--tv+unit(dir)*size,p); }); pic.addPoint(v,p); pic.addPoint(v,unit(dir)*size,p); } void xtick(picture pic=currentpicture, triple v, triple dir=Y, real size=Ticksize, pen p=currentpen) { tick(pic,v,dir,size,p); } void xtick3(picture pic=currentpicture, real x, triple dir=Y, real size=Ticksize, pen p=currentpen) { tick(pic,(x,pic.scale.y.scale.logarithmic ? 1 : 0, pic.scale.z.scale.logarithmic ? 1 : 0),dir,size,p); } void ytick(picture pic=currentpicture, triple v, triple dir=X, real size=Ticksize, pen p=currentpen) { tick(pic,v,dir,size,p); } void ytick3(picture pic=currentpicture, real y, triple dir=X, real size=Ticksize, pen p=currentpen) { tick(pic,(pic.scale.x.scale.logarithmic ? 1 : 0,y, pic.scale.z.scale.logarithmic ? 1 : 0),dir,size,p); } void ztick(picture pic=currentpicture, triple v, triple dir=X, real size=Ticksize, pen p=currentpen) { xtick(pic,v,dir,size,p); } void ztick3(picture pic=currentpicture, real z, triple dir=X, real size=Ticksize, pen p=currentpen) { xtick(pic,(pic.scale.x.scale.logarithmic ? 1 : 0, pic.scale.y.scale.logarithmic ? 1 : 0,z),dir,size,p); } void tick(picture pic=currentpicture, Label L, real value, triple v, triple dir, string format="", real size=Ticksize, pen p=currentpen) { Label L=L.copy(); L.align(L.align,-dir); if(shift(L.T3)*O == O) L.T3=shift(dot(dir,L.align.dir3) > 0 ? dir*size : ticklabelshift(L.align.dir3,p))*L.T3; L.p(p); if(L.s == "") L.s=format(format == "" ? defaultformat : format,value); L.s=baseline(L.s,baselinetemplate); label(pic,L,Scale(pic,v)); tick(pic,v,dir,size,p); } void xtick(picture pic=currentpicture, Label L, triple v, triple dir=Y, string format="", real size=Ticksize, pen p=currentpen) { tick(pic,L,v.x,v,dir,format,size,p); } void xtick3(picture pic=currentpicture, Label L, real x, triple dir=Y, string format="", real size=Ticksize, pen p=currentpen) { xtick(pic,L,(x,pic.scale.y.scale.logarithmic ? 1 : 0, pic.scale.z.scale.logarithmic ? 1 : 0),dir,size,p); } void ytick(picture pic=currentpicture, Label L, triple v, triple dir=X, string format="", real size=Ticksize, pen p=currentpen) { tick(pic,L,v.y,v,dir,format,size,p); } void ytick3(picture pic=currentpicture, Label L, real y, triple dir=X, string format="", real size=Ticksize, pen p=currentpen) { xtick(pic,L,(pic.scale.x.scale.logarithmic ? 1 : 0,y, pic.scale.z.scale.logarithmic ? 1 : 0),dir,format,size,p); } void ztick(picture pic=currentpicture, Label L, triple v, triple dir=X, string format="", real size=Ticksize, pen p=currentpen) { tick(pic,L,v.z,v,dir,format,size,p); } void ztick3(picture pic=currentpicture, Label L, real z, triple dir=X, string format="", real size=Ticksize, pen p=currentpen) { xtick(pic,L,(pic.scale.x.scale.logarithmic ? 1 : 0, pic.scale.z.scale.logarithmic ? 1 : 0,z),dir,format,size,p); } private void label(picture pic, Label L, triple v, real x, align align, string format, pen p) { Label L=L.copy(); L.align(align); L.p(p); if(shift(L.T3)*O == O) L.T3=shift(ticklabelshift(L.align.dir3,L.p))*L.T3; if(L.s == "") L.s=format(format == "" ? defaultformat : format,x); L.s=baseline(L.s,baselinetemplate); label(pic,L,v); } void labelx(picture pic=currentpicture, Label L="", triple v, align align=-Y, string format="", pen p=currentpen) { label(pic,L,Scale(pic,v),v.x,align,format,p); } void labelx3(picture pic=currentpicture, Label L="", real x, align align=-Y, string format="", pen p=currentpen) { labelx(pic,L,(x,pic.scale.y.scale.logarithmic ? 1 : 0, pic.scale.z.scale.logarithmic ? 1 : 0),align,format,p); } void labely(picture pic=currentpicture, Label L="", triple v, align align=-X, string format="", pen p=currentpen) { label(pic,L,Scale(pic,v),v.y,align,format,p); } void labely3(picture pic=currentpicture, Label L="", real y, align align=-X, string format="", pen p=currentpen) { labely(pic,L,(pic.scale.x.scale.logarithmic ? 1 : 0,y, pic.scale.z.scale.logarithmic ? 1 : 0),align,format,p); } void labelz(picture pic=currentpicture, Label L="", triple v, align align=-X, string format="", pen p=currentpen) { label(pic,L,Scale(pic,v),v.z,align,format,p); } void labelz3(picture pic=currentpicture, Label L="", real z, align align=-X, string format="", pen p=currentpen) { labelz(pic,L,(pic.scale.x.scale.logarithmic ? 1 : 0, pic.scale.y.scale.logarithmic ? 1 : 0,z),align,format,p); } typedef guide3 graph(triple F(real), real, real, int); typedef guide3[] multigraph(triple F(real), real, real, int); graph graph(interpolate3 join) { return new guide3(triple f(real), real a, real b, int n) { real width=b-a; return n == 0 ? join(f(a)) : join(...sequence(new guide3(int i) {return f(a+(i/n)*width);},n+1)); }; } multigraph graph(interpolate3 join, bool3 cond(real)) { return new guide3[](triple f(real), real a, real b, int n) { real width=b-a; if(n == 0) return new guide3[] {join(cond(a) ? f(a) : nullpath3)}; guide3[] G; guide3[] g; for(int i=0; i < n+1; ++i) { real t=a+(i/n)*width; bool3 b=cond(t); if(b) g.push(f(t)); else { if(g.length > 0) { G.push(join(...g)); g=new guide3[] {}; } if(b == default) g.push(f(t)); } } if(g.length > 0) G.push(join(...g)); return G; }; } guide3 Straight(... guide3[])=operator --; guide3 Spline(... guide3[])=operator ..; guide3 graph(picture pic=currentpicture, real x(real), real y(real), real z(real), real a, real b, int n=ngraph, interpolate3 join=operator --) { return graph(join)(new triple(real t) {return Scale(pic,(x(t),y(t),z(t)));}, a,b,n); } guide3[] graph(picture pic=currentpicture, real x(real), real y(real), real z(real), real a, real b, int n=ngraph, bool3 cond(real), interpolate3 join=operator --) { return graph(join,cond)(new triple(real t) { return Scale(pic,(x(t),y(t),z(t))); },a,b,n); } guide3 graph(picture pic=currentpicture, triple v(real), real a, real b, int n=ngraph, interpolate3 join=operator --) { return graph(join)(new triple(real t) {return Scale(pic,v(t));},a,b,n); } guide3[] graph(picture pic=currentpicture, triple v(real), real a, real b, int n=ngraph, bool3 cond(real), interpolate3 join=operator --) { return graph(join,cond)(new triple(real t) { return Scale(pic,v(t)); },a,b,n); } guide3 graph(picture pic=currentpicture, triple[] v, interpolate3 join=operator --) { int i=0; return graph(join)(new triple(real) { triple w=Scale(pic,v[i]); ++i; return w; },0,0,v.length-1); } guide3[] graph(picture pic=currentpicture, triple[] v, bool3[] cond, interpolate3 join=operator --) { int n=v.length; int i=0; triple w; checkconditionlength(cond.length,n); bool3 condition(real) { bool b=cond[i]; if(b) w=Scale(pic,v[i]); ++i; return b; } return graph(join,condition)(new triple(real) {return w;},0,0,n-1); } guide3 graph(picture pic=currentpicture, real[] x, real[] y, real[] z, interpolate3 join=operator --) { int n=x.length; checklengths(n,y.length); checklengths(n,z.length); int i=0; return graph(join)(new triple(real) { triple w=Scale(pic,(x[i],y[i],z[i])); ++i; return w; },0,0,n-1); } guide3[] graph(picture pic=currentpicture, real[] x, real[] y, real[] z, bool3[] cond, interpolate3 join=operator --) { int n=x.length; checklengths(n,y.length); checklengths(n,z.length); int i=0; triple w; checkconditionlength(cond.length,n); bool3 condition(real) { bool3 b=cond[i]; if(b != false) w=Scale(pic,(x[i],y[i],z[i])); ++i; return b; } return graph(join,condition)(new triple(real) {return w;},0,0,n-1); } // The graph of a function along a path. guide3 graph(triple F(path, real), path p, int n=1, interpolate3 join=operator --) { guide3 g=join(...sequence(new guide3(int i) { return F(p,i/n); },n*length(p))); return cyclic(p) ? join(g,cycle) : join(g,F(p,length(p))); } guide3 graph(triple F(pair), path p, int n=1, interpolate3 join=operator --) { return graph(new triple(path p, real position) {return F(point(p,position));},p,n,join); } guide3 graph(picture pic=currentpicture, real f(pair), path p, int n=1, interpolate3 join=operator --) { return graph(new triple(pair z) {return Scale(pic,(z.x,z.y,f(z)));},p,n, join); } guide3 graph(real f(pair), path p, int n=1, real T(pair), interpolate3 join=operator --) { return graph(new triple(pair z) {pair w=T(z); return (w.x,w.y,f(w));},p,n, join); } // Connect points in v into segments corresponding to consecutive true elements // of b using interpolation operator join. path3[] segment(triple[] v, bool[] cond, interpolate3 join=operator --) { checkconditionlength(cond.length,v.length); int[][] segment=segment(cond); return sequence(new path3(int i) {return join(...v[segment[i]]);}, segment.length); } bool uperiodic(real[][] a) { int n=a.length; if(n == 0) return false; int m=a[0].length; real[] a0=a[0]; real[] a1=a[n-1]; for(int j=0; j < m; ++j) { real norm=0; for(int i=0; i < n; ++i) norm=max(norm,abs(a[i][j])); real epsilon=sqrtEpsilon*norm; if(abs(a0[j]-a1[j]) > epsilon) return false; } return true; } bool vperiodic(real[][] a) { int n=a.length; if(n == 0) return false; int m=a[0].length-1; for(int i=0; i < n; ++i) { real[] ai=a[i]; real epsilon=sqrtEpsilon*norm(ai); if(abs(ai[0]-ai[m]) > epsilon) return false; } return true; } bool uperiodic(triple[][] a) { int n=a.length; if(n == 0) return false; int m=a[0].length; triple[] a0=a[0]; triple[] a1=a[n-1]; real epsilon=sqrtEpsilon*norm(a); for(int j=0; j < m; ++j) if(abs(a0[j]-a1[j]) > epsilon) return false; return true; } bool vperiodic(triple[][] a) { int n=a.length; if(n == 0) return false; int m=a[0].length-1; real epsilon=sqrtEpsilon*norm(a); for(int i=0; i < n; ++i) if(abs(a[i][0]-a[i][m]) > epsilon) return false; return true; } // return the surface described by a matrix f surface surface(picture pic=currentpicture, triple[][] f, bool[][] cond={}) { if(!rectangular(f)) abort("matrix is not rectangular"); int nx=f.length-1; int ny=nx > 0 ? f[0].length-1 : 0; bool all=cond.length == 0; int count; if(all) count=nx*ny; else { count=0; for(int i=0; i < nx; ++i) { bool[] condi=cond[i]; bool[] condp=cond[i+1]; for(int j=0; j < ny; ++j) if(condi[j] && condi[j+1] && condp[j] && condp[j+1]) ++count; } } surface s=surface(count); s.index=new int[nx][ny]; int k=-1; for(int i=0; i < nx; ++i) { bool[] condi,condp; if(!all) { condi=cond[i]; condp=cond[i+1]; } triple[] fi=f[i]; triple[] fp=f[i+1]; int[] indexi=s.index[i]; for(int j=0; j < ny; ++j) { if(all || (condi[j] && condi[j+1] && condp[j] && condp[j+1])) s.s[++k]=patch(new triple[] { Scale(pic,fi[j]), Scale(pic,fp[j]), Scale(pic,fp[j+1]), Scale(pic,fi[j+1])}); indexi[j]=k; } } if(count == nx*ny) { if(uperiodic(f)) s.ucyclic(true); if(vperiodic(f)) s.vcyclic(true); } return s; } surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond={}) { // z[i][j] is the value at (x[i],y[j]) // p and q are the first derivatives with respect to x and y, respectively // r is the second derivative ddu/dxdy int n=x.length-1; int m=y.length-1; bool all=cond.length == 0; int count; if(all) count=n*m; else { count=0; for(int i=0; i < n; ++i) { bool[] condi=cond[i]; for(int j=0; j < m; ++j) if(condi[j]) ++count; } } surface s=surface(count); s.index=new int[n][m]; int k=0; for(int i=0; i < n; ++i) { int ip=i+1; real xi=x[i]; real xp=x[ip]; real x1=interp(xi,xp,1/3); real x2=interp(xi,xp,2/3); real hx=x1-xi; real[] zi=z[i]; real[] zp=z[ip]; real[] ri=r[i]; real[] rp=r[ip]; real[] pi=p[i]; real[] pp=p[ip]; real[] qi=q[i]; real[] qp=q[ip]; int[] indexi=s.index[i]; bool[] condi=all ? null : cond[i]; for(int j=0; j < m; ++j) { if(all || condi[j]) { real yj=y[j]; int jp=j+1; real yp=y[jp]; real y1=interp(yj,yp,1/3); real y2=interp(yj,yp,2/3); real hy=y1-yj; real hxy=hx*hy; real zij=zi[j]; real zip=zi[jp]; real zpj=zp[j]; real zpp=zp[jp]; real pij=hx*pi[j]; real ppj=hx*pp[j]; real qip=hy*qi[jp]; real qpp=hy*qp[jp]; real zippip=zip+hx*pi[jp]; real zppmppp=zpp-hx*pp[jp]; real zijqij=zij+hy*qi[j]; real zpjqpj=zpj+hy*qp[j]; s.s[k]=patch(new triple[][] { {(xi,yj,zij),(xi,y1,zijqij),(xi,y2,zip-qip),(xi,yp,zip)}, {(x1,yj,zij+pij),(x1,y1,zijqij+pij+hxy*ri[j]), (x1,y2,zippip-qip-hxy*ri[jp]),(x1,yp,zippip)}, {(x2,yj,zpj-ppj),(x2,y1,zpjqpj-ppj-hxy*rp[j]), (x2,y2,zppmppp-qpp+hxy*rp[jp]),(x2,yp,zppmppp)}, {(xp,yj,zpj),(xp,y1,zpjqpj),(xp,y2,zpp-qpp),(xp,yp,zpp)}}, copy=false); indexi[j]=k; ++k; } } } return s; } private real[][][] bispline0(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond={}) { // z[i][j] is the value at (x[i],y[j]) // p and q are the first derivatives with respect to x and y, respectively // r is the second derivative ddu/dxdy int n=x.length-1; int m=y.length-1; bool all=cond.length == 0; int count; if(all) count=n*m; else { count=0; for(int i=0; i < n; ++i) { bool[] condi=cond[i]; bool[] condp=cond[i+1]; for(int j=0; j < m; ++j) if(all || (condi[j] && condi[j+1] && condp[j] && condp[j+1])) ++count; } } real[][][] s=new real[count][][]; int k=0; for(int i=0; i < n; ++i) { int ip=i+1; real xi=x[i]; real xp=x[ip]; real hx=(xp-xi)/3; real[] zi=z[i]; real[] zp=z[ip]; real[] ri=r[i]; real[] rp=r[ip]; real[] pi=p[i]; real[] pp=p[ip]; real[] qi=q[i]; real[] qp=q[ip]; bool[] condi=all ? null : cond[i]; bool[] condp=all ? null : cond[i+1]; for(int j=0; j < m; ++j) { if(all || (condi[j] && condi[j+1] && condp[j] && condp[j+1])) { real yj=y[j]; int jp=j+1; real yp=y[jp]; real hy=(yp-yj)/3; real hxy=hx*hy; real zij=zi[j]; real zip=zi[jp]; real zpj=zp[j]; real zpp=zp[jp]; real pij=hx*pi[j]; real ppj=hx*pp[j]; real qip=hy*qi[jp]; real qpp=hy*qp[jp]; real zippip=zip+hx*pi[jp]; real zppmppp=zpp-hx*pp[jp]; real zijqij=zij+hy*qi[j]; real zpjqpj=zpj+hy*qp[j]; s[k]=new real[][] {{zij,zijqij,zip-qip,zip}, {zij+pij,zijqij+pij+hxy*ri[j], zippip-qip-hxy*ri[jp],zippip}, {zpj-ppj,zpjqpj-ppj-hxy*rp[j], zppmppp-qpp+hxy*rp[jp],zppmppp}, {zpj,zpjqpj,zpp-qpp,zpp}}; ++k; } } } return s; } // return the surface values described by a real matrix f, interpolated with // xsplinetype and ysplinetype. real[][][] bispline(real[][] f, real[] x, real[] y, splinetype xsplinetype=null, splinetype ysplinetype=xsplinetype, bool[][] cond={}) { real epsilon=sqrtEpsilon*norm(y); if(xsplinetype == null) xsplinetype=(abs(x[0]-x[x.length-1]) <= epsilon) ? periodic : notaknot; if(ysplinetype == null) ysplinetype=(abs(y[0]-y[y.length-1]) <= epsilon) ? periodic : notaknot; int n=x.length; int m=y.length; real[][] ft=transpose(f); real[][] tp=new real[m][]; for(int j=0; j < m; ++j) tp[j]=xsplinetype(x,ft[j]); real[][] q=new real[n][]; for(int i=0; i < n; ++i) q[i]=ysplinetype(y,f[i]); real[][] qt=transpose(q); real[] d1=xsplinetype(x,qt[0]); real[] d2=xsplinetype(x,qt[m-1]); real[][] r=new real[n][]; real[][] p=transpose(tp); for(int i=0; i < n; ++i) r[i]=clamped(d1[i],d2[i])(y,p[i]); return bispline0(f,p,q,r,x,y,cond); } // return the surface described by a real matrix f, interpolated with // xsplinetype and ysplinetype. surface surface(picture pic=currentpicture, real[][] f, real[] x, real[] y, splinetype xsplinetype=null, splinetype ysplinetype=xsplinetype, bool[][] cond={}) { if(xsplinetype == linear && ysplinetype == linear) { int nx=f.length-1; int ny=nx > 0 ? f[0].length-1 : 0; if(nx == 0 || ny == 0) return nullsurface; bool all=cond.length == 0; triple[][] v=new triple[nx+1][ny+1]; for(int i=0; i <= nx; ++i) { bool[] condi=all ? null : cond[i]; real xi=x[i]; real[] fi=f[i]; triple[] vi=v[i]; for(int j=0; j <= ny; ++j) vi[j]=(xi,y[j],fi[j]); } return surface(pic,v,cond); } real[][] f=ScaleZ(pic,f); real[] x=map(pic.scale.x.T,x); real[] y=map(pic.scale.y.T,y); real epsilon=sqrtEpsilon*norm(y); if(xsplinetype == null) xsplinetype=(abs(x[0]-x[x.length-1]) <= epsilon) ? periodic : notaknot; if(ysplinetype == null) ysplinetype=(abs(y[0]-y[y.length-1]) <= epsilon) ? periodic : notaknot; int n=x.length; int m=y.length; real[][] ft=transpose(f); real[][] tp=new real[m][]; for(int j=0; j < m; ++j) tp[j]=xsplinetype(x,ft[j]); real[][] q=new real[n][]; for(int i=0; i < n; ++i) q[i]=ysplinetype(y,f[i]); real[][] qt=transpose(q); real[] d1=xsplinetype(x,qt[0]); real[] d2=xsplinetype(x,qt[m-1]); real[][] r=new real[n][]; real[][] p=transpose(tp); for(int i=0; i < n; ++i) r[i]=clamped(d1[i],d2[i])(y,p[i]); surface s=bispline(f,p,q,r,x,y,cond); if(xsplinetype == periodic) s.ucyclic(true); if(ysplinetype == periodic) s.vcyclic(true); return s; } // return the surface described by a real matrix f, interpolated with // xsplinetype and ysplinetype. surface surface(picture pic=currentpicture, real[][] f, pair a, pair b, splinetype xsplinetype, splinetype ysplinetype=xsplinetype, bool[][] cond={}) { if(!rectangular(f)) abort("matrix is not rectangular"); int nx=f.length-1; int ny=nx > 0 ? f[0].length-1 : 0; if(nx == 0 || ny == 0) return nullsurface; real[] x=uniform(pic.scale.x.T,pic.scale.x.Tinv,a.x,b.x,nx); real[] y=uniform(pic.scale.y.T,pic.scale.y.Tinv,a.y,b.y,ny); return surface(pic,f,x,y,xsplinetype,ysplinetype,cond); } // return the surface described by a real matrix f, interpolated linearly. surface surface(picture pic=currentpicture, real[][] f, pair a, pair b, bool[][] cond={}) { if(!rectangular(f)) abort("matrix is not rectangular"); int nx=f.length-1; int ny=nx > 0 ? f[0].length-1 : 0; if(nx == 0 || ny == 0) return nullsurface; bool all=cond.length == 0; triple[][] v=new triple[nx+1][ny+1]; pair a=Scale(pic,a); pair b=Scale(pic,b); for(int i=0; i <= nx; ++i) { real x=pic.scale.x.Tinv(interp(a.x,b.x,i/nx)); bool[] condi=all ? null : cond[i]; triple[] vi=v[i]; real[] fi=f[i]; for(int j=0; j <= ny; ++j) if(all || condi[j]) vi[j]=(x,pic.scale.y.Tinv(interp(a.y,b.y,j/ny)),fi[j]); } return surface(pic,v,cond); } // return the surface described by a parametric function f over box(a,b), // interpolated linearly. surface surface(picture pic=currentpicture, triple f(pair z), pair a, pair b, int nu=nmesh, int nv=nu, bool cond(pair z)=null) { if(nu <= 0 || nv <= 0) return nullsurface; bool[][] active; bool all=cond == null; if(!all) active=new bool[nu+1][nv+1]; real du=1/nu; real dv=1/nv; pair Idv=(0,dv); pair dz=(du,dv); triple[][] v=new triple[nu+1][nv+1]; pair a=Scale(pic,a); pair b=Scale(pic,b); for(int i=0; i <= nu; ++i) { real x=pic.scale.x.Tinv(interp(a.x,b.x,i*du)); bool[] activei=all ? null : active[i]; triple[] vi=v[i]; for(int j=0; j <= nv; ++j) { pair z=(x,pic.scale.y.Tinv(interp(a.y,b.y,j*dv))); if(all || (activei[j]=cond(z))) vi[j]=f(z); } } return surface(pic,v,active); } // return the surface described by a parametric function f evaluated at u and v // and interpolated with usplinetype and vsplinetype. surface surface(picture pic=currentpicture, triple f(pair z), real[] u, real[] v, splinetype[] usplinetype, splinetype[] vsplinetype=Spline, bool cond(pair z)=null) { int nu=u.length-1; int nv=v.length-1; real[] ipt=sequence(u.length); real[] jpt=sequence(v.length); real[][] fx=new real[u.length][v.length]; real[][] fy=new real[u.length][v.length]; real[][] fz=new real[u.length][v.length]; bool[][] active; bool all=cond == null; if(!all) active=new bool[u.length][v.length]; for(int i=0; i <= nu; ++i) { real ui=u[i]; real[] fxi=fx[i]; real[] fyi=fy[i]; real[] fzi=fz[i]; bool[] activei=all ? null : active[i]; for(int j=0; j <= nv; ++j) { pair z=(ui,v[j]); if(!all) activei[j]=cond(z); triple f=Scale(pic,f(z)); fxi[j]=f.x; fyi[j]=f.y; fzi[j]=f.z; } } if(usplinetype.length == 0) { usplinetype=new splinetype[] {uperiodic(fx) ? periodic : notaknot, uperiodic(fy) ? periodic : notaknot, uperiodic(fz) ? periodic : notaknot}; } else if(usplinetype.length != 3) abort("usplinetype must have length 3"); if(vsplinetype.length == 0) { vsplinetype=new splinetype[] {vperiodic(fx) ? periodic : notaknot, vperiodic(fy) ? periodic : notaknot, vperiodic(fz) ? periodic : notaknot}; } else if(vsplinetype.length != 3) abort("vsplinetype must have length 3"); real[][][] sx=bispline(fx,ipt,jpt,usplinetype[0],vsplinetype[0],active); real[][][] sy=bispline(fy,ipt,jpt,usplinetype[1],vsplinetype[1],active); real[][][] sz=bispline(fz,ipt,jpt,usplinetype[2],vsplinetype[2],active); surface s=surface(sx.length); s.index=new int[nu][nv]; int k=-1; for(int i=0; i < nu; ++i) { int[] indexi=s.index[i]; for(int j=0; j < nv; ++j) indexi[j]=++k; } for(int k=0; k < sx.length; ++k) { triple[][] Q=new triple[4][]; real[][] Px=sx[k]; real[][] Py=sy[k]; real[][] Pz=sz[k]; for(int i=0; i < 4 ; ++i) { real[] Pxi=Px[i]; real[] Pyi=Py[i]; real[] Pzi=Pz[i]; Q[i]=new triple[] {(Pxi[0],Pyi[0],Pzi[0]), (Pxi[1],Pyi[1],Pzi[1]), (Pxi[2],Pyi[2],Pzi[2]), (Pxi[3],Pyi[3],Pzi[3])}; } s.s[k]=patch(Q); } if(usplinetype[0] == periodic && usplinetype[1] == periodic && usplinetype[1] == periodic) s.ucyclic(true); if(vsplinetype[0] == periodic && vsplinetype[1] == periodic && vsplinetype[1] == periodic) s.vcyclic(true); return s; } // return the surface described by a parametric function f over box(a,b), // interpolated with usplinetype and vsplinetype. surface surface(picture pic=currentpicture, triple f(pair z), pair a, pair b, int nu=nmesh, int nv=nu, splinetype[] usplinetype, splinetype[] vsplinetype=Spline, bool cond(pair z)=null) { real[] x=uniform(pic.scale.x.T,pic.scale.x.Tinv,a.x,b.x,nu); real[] y=uniform(pic.scale.y.T,pic.scale.y.Tinv,a.y,b.y,nv); return surface(pic,f,x,y,usplinetype,vsplinetype,cond); } // return the surface described by a real function f over box(a,b), // interpolated linearly. surface surface(picture pic=currentpicture, real f(pair z), pair a, pair b, int nx=nmesh, int ny=nx, bool cond(pair z)=null) { return surface(pic,new triple(pair z) {return (z.x,z.y,f(z));},a,b,nx,ny, cond); } // return the surface described by a real function f over box(a,b), // interpolated with xsplinetype and ysplinetype. surface surface(picture pic=currentpicture, real f(pair z), pair a, pair b, int nx=nmesh, int ny=nx, splinetype xsplinetype, splinetype ysplinetype=xsplinetype, bool cond(pair z)=null) { bool[][] active; bool all=cond == null; if(!all) active=new bool[nx+1][ny+1]; real dx=1/nx; real dy=1/ny; pair Idy=(0,dy); pair dz=(dx,dy); real[][] F=new real[nx+1][ny+1]; real[] x=uniform(pic.scale.x.T,pic.scale.x.Tinv,a.x,b.x,nx); real[] y=uniform(pic.scale.y.T,pic.scale.y.Tinv,a.y,b.y,ny); for(int i=0; i <= nx; ++i) { bool[] activei=all ? null : active[i]; real[] Fi=F[i]; real x=x[i]; for(int j=0; j <= ny; ++j) { pair z=(x,y[j]); Fi[j]=f(z); if(!all) activei[j]=cond(z); } } return surface(pic,F,x,y,xsplinetype,ysplinetype,active); } guide3[][] lift(real f(real x, real y), guide[][] g, interpolate3 join=operator --) { guide3[][] G=new guide3[g.length][]; for(int cnt=0; cnt < g.length; ++cnt) { guide[] gcnt=g[cnt]; guide3[] Gcnt=new guide3[gcnt.length]; for(int i=0; i < gcnt.length; ++i) { guide gcnti=gcnt[i]; guide3 Gcnti=join(...sequence(new guide3(int j) { pair z=point(gcnti,j); return (z.x,z.y,f(z.x,z.y)); },size(gcnti))); if(cyclic(gcnti)) Gcnti=Gcnti..cycle; Gcnt[i]=Gcnti; } G[cnt]=Gcnt; } return G; } guide3[][] lift(real f(pair z), guide[][] g, interpolate3 join=operator --) { return lift(new real(real x, real y) {return f((x,y));},g,join); } void draw(picture pic=currentpicture, Label[] L=new Label[], guide3[][] g, pen[] p, light light=currentlight, string name="", render render=defaultrender, interaction interaction=LabelInteraction()) { pen thin=is3D() ? thin() : defaultpen; bool group=g.length > 1 && (name != "" || render.defaultnames); if(group) begingroup3(pic,name == "" ? "contours" : name,render); for(int cnt=0; cnt < g.length; ++cnt) { guide3[] gcnt=g[cnt]; pen pcnt=thin+p[cnt]; for(int i=0; i < gcnt.length; ++i) draw(pic,gcnt[i],pcnt,light,name); if(L.length > 0) { Label Lcnt=L[cnt]; for(int i=0; i < gcnt.length; ++i) { if(Lcnt.s != "" && size(gcnt[i]) > 1) label(pic,Lcnt,gcnt[i],pcnt,name,interaction); } } } if(group) endgroup3(pic); } void draw(picture pic=currentpicture, Label[] L=new Label[], guide3[][] g, pen p=currentpen, light light=currentlight, string name="", render render=defaultrender, interaction interaction=LabelInteraction()) { draw(pic,L,g,sequence(new pen(int) {return p;},g.length),light,name, render,interaction); } real maxlength(triple f(pair z), pair a, pair b, int nu, int nv) { return min(abs(f((b.x,a.y))-f(a))/nu,abs(f((a.x,b.y))-f(a))/nv); } // return a vector field on a parametric surface f over box(a,b). picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=nmesh, int nv=nu, bool truesize=false, real maxlength=truesize ? 0 : maxlength(f,a,b,nu,nv), bool cond(pair z)=null, pen p=currentpen, arrowbar3 arrow=Arrow3, margin3 margin=PenMargin3, string name="", render render=defaultrender) { picture pic; real du=(b.x-a.x)/(nu-1); real dv=(b.y-a.y)/(nv-1); bool all=cond == null; real scale; if(maxlength > 0) { real size(pair z) { path3 g=vector(z); triple w=point(g,size(g)-1)-point(g,0); return max(w.x,w.y,w.z); } real max=size(a); for(int i=0; i <= nu; ++i) { real u=a.x+i*du; for(int j=0; j < nv; ++j) { real v=a.y+j*dv; max=max(max,size((u,v))); } } scale=max > 0 ? maxlength/max : 1; } else scale=1; bool group=name != "" || render.defaultnames; if(group) begingroup3(pic,name == "" ? "vectorfield" : name,render); for(int i=0; i <= nu; ++i) { real u=a.x+i*du; for(int j=0; j <= nv; ++j) { real v=a.y+j*dv; pair z=(u,v); if(all || cond(z)) { path3 g=scale3(scale)*vector(z); string name="vector"; if(truesize) { picture opic; draw(opic,g,p,arrow,margin,name,render); add(pic,opic,f(z)); } else draw(pic,shift(f(z))*g,p,arrow,margin,name,render); } } } if(group) endgroup3(pic); return pic; } triple polar(real r, real theta, real phi) { return r*expi(theta,phi); } guide3 polargraph(real r(real,real), real theta(real), real phi(real), int n=ngraph, interpolate3 join=operator --) { return graph(join)(new triple(real t) { return polar(r(theta(t),phi(t)),theta(t),phi(t)); },0,1,n); } // True arc path3 Arc(triple c, triple v1, triple v2, triple normal=O, bool direction=CCW, int n=nCircle) { v1 -= c; real r=abs(v1); v1=unit(v1); v2=unit(v2-c); if(normal == O) { normal=cross(v1,v2); if(normal == O) abort("explicit normal required for these endpoints"); } transform3 T=align(unit(normal)); transform3 Tinv=transpose(T); v1=Tinv*v1; v2=Tinv*v2; real fuzz=sqrtEpsilon*max(abs(v1),abs(v2)); if(abs(v1.z) > fuzz || abs(v2.z) > fuzz) abort("invalid normal vector"); real phi1=radians(longitude(v1,warn=false)); real phi2=radians(longitude(v2,warn=false)); if(direction) { if(phi1 >= phi2) phi1 -= 2pi; } else if(phi2 >= phi1) phi2 -= 2pi; static real piby2=pi/2; return shift(c)*T*polargraph(new real(real theta, real phi) {return r;}, new real(real t) {return piby2;}, new real(real t) {return interp(phi1,phi2,t);}, n,operator ..); } path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=O, bool direction, int n=nCircle) { return Arc(c,c+r*dir(theta1,phi1),c+r*dir(theta2,phi2),normal,direction,n); } path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=O, int n=nCircle) { return Arc(c,r,theta1,phi1,theta2,phi2,normal, theta2 > theta1 || (theta2 == theta1 && phi2 >= phi1) ? CCW : CW, n); } // True circle path3 Circle(triple c, real r, triple normal=Z, int n=nCircle) { static real piby2=pi/2; return shift(c)*align(unit(normal))* polargraph(new real(real theta, real phi) {return r;}, new real(real t) {return piby2;}, new real(real t) {return interp(0,2pi,t);},n,operator ..); }